
06-30-2003, 07:26 AM
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LOCAL DOUCHEBAG
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Join Date: Aug 2001
Location: Oregon
Posts: 3,132
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Quote:
Originally posted by Judge_S
Well, it shouldn't be that difficult.
I can't do much with scripting, but wouldn't something like this work?
NPC Code:
if (playerchats&&strequals(#c,Non PK Zone)) {
disableweapons;
}
Keep in mind, that I don't even know if this works, seeing as I haven't done real coding in about a year, and as I don't know which commands have been changed, edited, or disabled.
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I'm pretty sure that'd just disable your own wNPCs. |
__________________
JAMES BAY PACKERS
2011 FANTASY FOOTBALL CHAMPIONS
2012 FANTASY FOOTBALL CHAMPIONS
“If I can slow it down in my mind... things will be fine."
-Aaron Rodgers
2011's NFL Most Valuable Player
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