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Originally posted by Kaimetsu
Best way would be to use a rescripted sword system with serverside hit detection - if the server decides that a successful strike has been made then it sets a clientr.string with the attacking player's account name.
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Yea, just use triggeraction's with the #a, in one of the param's.
Then if(action), then set a string with the param.
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Era uses something like this. But graal knows you got hit and that's all.
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Yea, setshootparams...