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Old 05-22-2003, 04:58 AM
Pokilty Pokilty is offline
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Quote:
Originally posted by Kaimetsu
Does the string need to be accessible to the client?
yes, to all the clients in the level. the only way i found around it was a timeout and with(players[i]) setstring client.string,#s(levelstring) type of thing but then the player gets filled with a bunch of client.strings that are unwanted.
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