Quote:
Originally posted by HoudiniMan
Here's my example, as promised, well... not really...
Anywho, you can see that i made him a full 7 pixels shorter while still maintaining his look and perspective (to my eyes anyway).
The method i used was to look for areas where the verticle lines matched between two rows of pixels, the detailing doesn't really matter since it's random for the most part anyway... Just in case you want to apply it to all your graphics.
|
On yours it looks like the head is being shoved down the guys throat, lol