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Originally posted by Kaimetsu
Graphics are great, but they don't affect gameplay much (and I think we can both agree that gameplay is the most important thing?) Without scripting, you're limited to all the normal conventions for Graal - hearts, NPCws etc, and you don't have any freedom to go beyond those. You would be extremely heavily restricted and unable to provide anything new or interesting. Graphics are great but scripts provide the expression for those graphics. Scripts define the world, graphics just decorate it.
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Yes I agree, I was just arguing which was more important...but I think all are.
Quote:
Originally posted by Kaimetsu
Well, the traditional term is 'game design'. Hence the job 'game designer'. All I did was drop the implied 'game' :-p
But hey, no need to argue over semantics. We know what we both mean now so there's no problem.
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Agreed.
Quote:
Originally posted by Kaimetsu
I think you might have misinterpreted me (or I you). You said that you can make any graphic, given enough time, right? And then you said that the same applies to scripting. But it doesn't. Experience, education, intelligence - all these things put limits on the things that you can create. Nobody will ever have enough of them to make everything they could possibly think of.
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Yes that is what I said, so let us leave it at what you just said and be done with it, because I agree completely.