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Old 03-27-2003, 07:34 PM
busyrobot busyrobot is offline
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It could be a good idea,

if it's combined with Forest, I'd recommend, unless you want to be hill dwarves, a nice interface like you said for making homes underground. Maybe a few entrances around the big mountain (does Forest have a big old mountain? Been a long time since I've been there), and place homes underground.

Or build homes that look like concealed entrances that go underground in the foothills, that would only require a different house graphic and a little digging code to keep it interesting.

I don't think dwarves are really the 'forest type' as for being in the woods themselves, they are not built for forestry.


As for RPing, new things can be a good idea to get more people actually interested in Rping. As it stands, people may be a little bored with the existing kingdoms, and when people get bored they walk around and see who's AFK they can kill.

I think it would get more people into kingdoms, not thin out the existing kingdoms, and that will mean more people will have to RP if they want to stay in. And if it's a decent RPing kingdom, the more to pressure there is to have other kingdoms RP, heck, if other kingdoms that are too lax don't shape up, they can be removed, and we won't be short on kingdoms.

Just don't have the we-are-uber-everything-dwarves. Better to have good miners, poor swimmers, who prefer not to have a navy may be good, play up the strengths and weaknesses, and you'll have decent people want to RP.
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