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Old 03-24-2003, 06:13 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by Soul-Blade
The player animation is that of a guy in a hurry, and the player moves faster then a NPC so it looks good. But the NPCs have a different story, they don't have a care in the world...so they would be moving slower. Thus, they have a different animation...
Well, fair enough, but that's no reason to have different idle ganis.

Quote:
I also have another huge reason, having to do with a technique I have discovered to have shading on the character, at the same time as being able to recolor using the default recoloring stuff, but that gets a little more complicated and I would rather not have others doing it.
Uh... huh. "Default recoloring stuff"? I'm not sure what you mean. Shading on the character? What kind of shading?

But heck, you don't have to answer these things. I'm just curious as a scripter.

Quote:
Ah, also the door would look rather strange if it was the same height as the player; trust me on this one.
Well, yeah, but he has to crawl to get through the door. That's pretty strange too, if you ask me.
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