Quote:
Originally posted by Kaiser2
YES! I love this idea! Well, like, remove classes, then when you start you choose your stats, skills you start with (maybe like 10 or so?) And then select the type of weapon your character specializes in, like, if you select swords, you get an attack bonus with swords. And yeah, you can raise stats through some tedious/difficult quest/someotherthing/buythem.
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I agree with that

I do thing being in a nation should determine who you like, though. I mean, the MUDs I've played that have societys and prejudices are always the best. There's a difference between saying "OMGZ I HATEZ JOO UR PIRATE" and saying "I hate those pirates, last time they raided the village my son was killed"
You know, you know
