
02-22-2003, 08:14 PM
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Proletariat
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Join Date: Jul 2002
Posts: 4,027
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I always thought the old bodies were a lot more customizable. You could change your articles of clothing. It's just more limiting and you can't really attack with these new bodies.
You can always add more quests and adventures for the players to have fun with! I have plenty of ideas, but I'm not staff so why would I slave hours on end to help? No one has ever asked for it, anyways. Lemme see. There could be "RP Quest" that require players to collect artifacts, keys, or some sort of item that would lead to another area that pieces together the puzzle, each quest/adventure should be thought of as a short story that's unfolding. It could have something to do with the main storyline of the server or the surrounding world. I could contribute a lot of quest ideas if that's the problem. I'm sure a lot of players could as well.
Inventory system. Well, the Q Menu is fine. However, I always thought it would be neat if there was a way to select an item in your menu and somewhere there'd be a description with info on the item that shows you exactly what type of item it is and a hint to how it could be used. I mean, I have no idea how to play Gangpin and there's no directions that I know of. Being able to rearrange items and sort them to your liking would be very beneficial. I always thought "skins" would be a nice addition to the old menus.
The same with the quests. There could be a "Tug-o-War" event or something. Mini-games are just waiting to be made. I'd help with the idea development. I am not much of a scripter at all. I had a neat "Hide n' Seek" game planned out. Let us not forget "Bomy Battling" and the special arenas, paper/rock/scissors style of fighting. Updates, updates, updates!
There's certain elements that are missing from the game that would make it more balanced and enjoyable. Graal2001 looks the same way it did a few months ago. It would take more than a reset to get the wheels turning again. |
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