- Bring back old bodies/HP system
Yes. (short and to the point

)
- Update quests and add more
Always good. Could be for something like minerals that you need to make some sort of new NPC.
- Inventory system with menus and sub-menus
I like my Q menu.
- More mini-games, exciting group events
Yes, but comming up with ideas for good mini games is difficult.
- Balance out bomy-bopots/human features
Bomies to need something like hats but it's gonna be difficult thinking of something so untill someone comes up with a good idea I doubt that's gonna happen. Shelling needs to have a time limit or make bomies take half damage, preferably the second option.
- Balance PKing/Roleplaying/Economy
It's not that bad. Yes it's easier for bomies to get started out but once humans have been going for a good while and have good tools they can make a fortune mining. Taking out shelling would help the PKing issue and the roleplaying I have no idea about.
- Hire a Staff Manager to watch out for corruption
Players report that. This just sounds like another I want to be staff I could be the *insert silly staff here*
- Work on a new overworld, slowly add new content
Updates are always good.
- Write a storyline that connects the old Graal2001 and updated G2k1, introducing the new world and kingdoms, etc.
Don't think this is needed. How would you fit it into the game?
- Original ideas and developments
I'm sure if they're given good ideas they'll make them, hopefully.