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Old 02-18-2003, 10:30 PM
zell12 zell12 is offline
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How about just make it 1/4 of what you just gained... So if you die, you only lose 1/4 of the exp you just gained... But this causes a problem... Where is the start of the process going to begin? Since /save is useless, there goes that idea. Mabey you guys can think something up.
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