Quote:
Originally posted by Zurkiba
Non-Magic gets SP and Grace regen of -5
Magic users get -30 in armor resistance.
Alchemist should be placed in the middle, and so should thiefs, because they're both not in any catagory.
Like Alchemists and Thiefs would have SP and Grace Regen of 0 (normal)
And a -15 in armor resistance.
Or just make it where Sorcs gain more Magic and Grace points per level than Warriors, While Warriors and such get far less than the normal.
And the Warriors and such get higher HP per level, but their grace and such is crippled.
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Great idea .. but I don't really like the armour penalty. I'm with Tyhm on that .. but I like the -5 regen for non-magic users. It would help VERY much in balancing things out.