Non-Magic gets SP and Grace regen of -5
Magic users get -30 in armor resistance.
Alchemist should be placed in the middle, and so should thiefs, because they're both not in any catagory.
Like Alchemists and Thiefs would have SP and Grace Regen of 0 (normal)
And a -15 in armor resistance.
Or just make it where Sorcs gain more Magic and Grace points per level than Warriors, While Warriors and such get far less than the normal.
And the Warriors and such get higher HP per level, but their grace and such is crippled.
Quote:
Originally posted by Selzar
I like your idea.
But please copy everything you said and delete this thread and put it on main forum. I really want stefan to see this.
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And yet again, you fail to realise that this is the only forum Stefan comes on to take suggestions from. HENCE THE NAME
2002 Suggestions