
01-30-2003, 05:44 PM
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Registered User
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Join Date: Oct 2002
Location: Nebraska, USA
Posts: 707
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First off, the reason I play Graal is not the Zelda nostalgia factor, as I never played Zelda. I play Graal for the creative aspect - it is easier to get your content where hundreds will see it than with Neverwinter Nights.
Second off, Zelda 64 (judging from screenshots found on google) is lacking in model quality by modern standards. While it may have been something in its day, the people who want Graal to look like that probably don't realize how much 3D has improved.
Third off, a heck of a lot of Graal people yammer on about Counter Strike and Half Life and all those. If people can handle those, they can probably handle a Graal 3D that doesn't look like a several-year-old game for a retired console. I was able to get Neverwinter Nights with most of the options to run on my 500 MHz Pentium III machine with a 32mb TNT2. And it looke pretty good. I'd imagine that most people on Graal 2002 (a bit of a hog in its own right, I think) have a computer about that good or better.
Perhaps there should be a Quality slider with support for multiple depths, though that'd probably be a bit tricky to work into the engine... |
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Jeff, the Archduke of Dustari
Member of the LAT on Graal The Adventure
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