Quote:
Originally posted by Jeff
First off, I don't think level count should be a factor in reviews, as one superb level with lots of stuff in it is better than 200 bland ones with plagiarized newmain content.
Second off, Oasis looks to be more of a gold server in development than a playerworld. Not sure about 2230. Oasis has so few staff (and thus low bandwidth) that there is little or nothing to lose in keeping it up.
Third off, I agree that storyline should not even be a factor in reviews. Most playerworlds don't need a storyline, and most that have them have bad storylines. Points should be taken off for a poor storyline, but there should be no penalty for lacking one. Basically there should be a rule to the effect of "Have a good storyline or don't bother, as bad storylines lose you points under creativity."
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A standard of 200 levels have been given, if you cannot make 200 really good levels with content then don't submit a PW. A PW with 10 excellent levels is just an absurd concept, players will soon get bored with a limited level PW with few levels online (under 200). Issue here is all the levels need to be excellent with interesting content to entice the player if not the PW does not need to go up at all. Lowering standards for Graal is a backward step and not something Graal is wanting or willing to do, this will limit the mass making of sorely limited PWs with mediocre or just plain bad ideas and levels. Any idea is bad if it is already been done to the point of players are tired of looking at it and want something new to do. Yes I agree some ideas players like and will not get bored of; but a PW that consist of nothing but content of already used ideas is redundancy and does nothing to improve Graal.