Quote:
Originally posted by Com013
I know you didn't want to warp, but wouldn't this be the same?
NPC Code:
setstring this.oldlvl,#L;
warpto somewhere.nw,x,y;
...
warpto #s(this.oldlvl),x,y;
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I think your missing the point. The NPC would still have to go to the level for the string to set.
getlevel() would be used for in serverside to get the attributes of a level.