
01-18-2003, 10:22 AM
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Script Monkey
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Join Date: May 2001
Posts: 18,222
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On-topic, the tileset really is very impressive. Toward the left it looks like the ground dips down - if it's not a gmap then how will you handle the player's movement over those tiles? It won't look natural if he doesn't have some percieved z-movement. |
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