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aHHH this is getting out of hand O_o
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Seeing as so many signs are in levels they should be inserted in the levels instead of read by npc server and sent to the player. Also there should be commands to select like //#CLIENTSIDE for the npc to be in the level like normal without npc server such as a //#LEVELSIDE in this way some npcs that dont need to be clientside or serverside can be loaded much quicker. I dont want to hear from ne one that thats what clientside is because its not its totaly different. In that clientside is seen only by current player not every one server side is seen by everyone and controled by npcserver server side npcs are controled by npc server and are changed and there should be level npcs that are and stay in that level and are d/led with the level instead of loaded from server. |
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To the sun of your age, I arise
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