Thread: Guild Masters
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  #7  
Old 12-12-2002, 01:20 AM
ZazenP2P ZazenP2P is offline
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Exclamation Whoa whoa wait

Wait a minute... Just how're you guys gonna regulate who's the best? Will you look at a person's strength level or his base level? His ability to RP? It's just complicated, and will arouse many a person higher up there around Shrimp, unless you design a way to say who's the best.

For example, I'm a thief. I know about four other thieves on the entire server. How will you say who's the best? Our ability to act like a thief? Our level of agility from stealing? Maybe our ability to make bows and arrows or daggers.

I don't know, I just see the whole thing turning out to be a popularity contest, or at least a big scandal of everyone continually bad mouthing.

I think there should be actual Guilds, not just one man or woman with a tag that says they're number one. I think the Guild Master should watch over his members, and anyone in any nation can join the Guilds as long as they meet the guidelines.

Imagine it: Warrior's getting together to go out training, or thieves running a black market with the items they've stolen.

Just another element of RP that will never be implemented on Stefan's game, I guess.


EDIT: Also, you mentioned a tournament as a way to determine leadership. Sorry, I just don't see how a Thief would enter a tournament to determine how good he is. A thief should be streetsmart, and have influence in the underworld or at least be extremely fast/rich.

And guys, Thieves don't wear guantlets... They wear gloves. Imagine being pick pocketed by a big hefty pair of metal guantlets. How stealthy is that, I ask you.

What about Priests too? Do you want the guild master of Priests to be the Priest who could cast fastest? The Battle Pope, if you will. I think for some of these things, you need to come up with different ways to differentiate. I'll help if you guys ever actually get this off the ground.

Last edited by ZazenP2P; 12-12-2002 at 01:34 AM..
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