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Sorry while arguing with ICQ on the phone and checking E-mail i lost a bit of time, anyway:
House:
Nice, alot of these have been kicking around latly, there pretty cool although loose there great look when you see them all the time. =D
Jules:
Jules are great, I love them and if used correctly there brilliant. But the way you have used them isn't too good, you cant really see them and so you dont get the full effect of them. Is this a whole level? It looks smaller. Also dont use Jules just to fill space.
Detail:
By looking I can see its not a right click, although alot of the detail is repeative, So try and vary it and make different patterns and size spaces of detail in the levels.
Paths:
These arent nice, sorry. I can see what you are trying to do, combine the two types, Please note that you are forcing the two together, other people just use one path and bits of the other, you have used both equal ammounts, and it doesn't look as nice.
Ponds:
Yeah these are fine, Maybe a few rocks, watch out you have tried to force some tiles together in the water, you can make it look like that as sometimes its ok, but others stand out more. And look more like a tile error.
Suggestions:
-Dont force the tiles in the paths together, looks horrible.
-More Juels, and better things ontop of them
-Better intresting detail, Bushes, rocks etc.
-The tree/bench is a bit wird, if you want that a chair may be better than a long one.
-Why not use red and yellow trees.
Sparks Rating: 6.5/10
-It looks a bit dull, just greens, blue and browns, Liven it up a bit more if u can. |