
11-23-2002, 07:58 PM
|
|
Registered User
|
 |
Join Date: Nov 2002
Location: < -- way
Posts: 262
|
|
|
There are several ways to make the showimg display at different places.
You do not need to use changeimgvis all the time. If it was a simple showimg index,img,x,y; then thats just what you do.
However, what I think you are doing, is changing the imgvis to 4. This is when the x and y co ordinates differ.
example:
//#CLIENTSIDE
if (playerenters){
showimg 1,egg.png,100,100;
changeimgvis 1,4;
}
This will show egg.png in the top left corner of the screen.
Another way of doing it is:
//#CLIENTSIDE
if (playerenters){
showimg 1,egg.png,screenwidth/2,screenheight/2;
changeimgvis 1,4;
}
This displayes egg.png in the centre of the players screen. screenheight + width only works when the layer is set to 4.
Also, showimg index, etc 0-199 shows images not local, above that it's local.
If you are confused about which shows over what then:
changeimgvis index,1;
will show under
changeimgvis index,2;
Also, you asked if both layers were set to 4. Well if you had a showimg 1 and a showimg 2 ... showimg 2 would be displayed on top.
I hope this helped =)
-Ning |
|
|
|