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Old 11-22-2002, 01:20 PM
Kaimetsu Kaimetsu is offline
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Re: Re: Re: Re: umm

Quote:
Originally posted by _0AfTeRsHoCk0_

1) Once a server goes private, the staff seem to think they can have all the time in the world and take twice as long as they would when they are under the gun. They also think that being a private server, they can do whatever they want, such as re-do the overworld or revamp this and that.
In my scenario, there wouldn't be an overworld to revamp; they'd start from scratch. And if they delay or whatever then you can intervene.

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2) If Stefan actually let us do inspections on private servers (that means, giving us access to them) then that means we'd need some sort of autonomy, like laying down the law when necessary. It's no use for us to go on, say.. every 2 weeks and go "please hurry up and finish your server mister manager guy because we want you to even though we can't do anything about it"
Agreed, this was an assumed factor in my suggestion. You'd obviously need the power to inspect and close playerworlds if things weren't going well.

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3) There would have to be a limit of how many servers can be private and scripting at one time. Either you have x amount of private slots open and it works on a first come, first serve basis, or you STILL need some sort of minimum requirement so peolpe don't start sending in sloppy 5 level servers saying "oh, we're just going to do the stuff online"
I already said that there should be a minimum requirement: Demonstrably competent staff. And why have a limit? The more promising projects under development, the better.
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