
11-17-2002, 06:33 PM
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Ex-Graal Global
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Join Date: Oct 2001
Location: England
Posts: 10,892
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Overall you had a great Idea here and it looks not too bad.
House:
Thats quit good, original, interesting, fits well with the level and is nice how it goes into a waterfall down the bottom well done.
Cliffs:
The clifs are great not mamny tile errors or straight parts, although a few errors nearer the bottom of the level in the water fall.
Dirt-Path:
Thats great, doesnt look path generator type. Looks as if its done by hand which give it a nice feel to the level.
Swamp:
About that swamp at the bottom, if you are going to put flowers in it, It would be better to leave a gap around the flower and not surround it in swamp else it doesn't look that nice. Also the swamp just stops where the shadow is, maybe get rid of the shadow or leave a gap between the swamp and shadow of grass so it finished nice instead of just a line!
Grass Detail:
The detail outside the house door is brilliant, nice and full. But the rest of the level is a bit thin with detail. Try and use maybe some cut back swamp, bushes, stumps etc.. See Attachment I dont really like the raised grass things but thats just me. I think if you are going to use them at all make sure there is alot of detail around it. My attachment shows some detail that can look good but isnt used much by really good level makers, but If you start of with maybe this you can develop it into a better personal style using alot more tiles.
Sparks Rating: 5.5/10
Its good very good, but the grass detail let you down, but read all of the comments and maybe post an updated version =) |
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--Spark911
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