
11-10-2002, 01:41 PM
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Shadow Monk Dashio
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Join Date: Jul 2001
Location: Atlanta, GA, USA
Posts: 1,940
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Maybe you never fought a battle on 2k1 or classic but heres basically what happened, two guilds fought for five hours straight until one guild quit because they got bored. im sorry to say this but the way the human brain is to make stupid moves unless there is a penalty for making a stupid move. the whole point of making people want to run away at low health is so that those at low health will start to fight more carefully and eventually you could force the whole enemy army to route and that is an accomplishment cus then you are closer to your final goal without having to risk anymore lives by fighting the whole way there, but with the current system all that will happen is a massive battle in one spot till everyone leaves army A will eventualyl advance just to find that all of army B has respawned at full ****ing strenght to fight again. I am not so much mad at this *** system, I am mad because Stefan promised one thing, he promies a great roleplaying system, he promised to make 2k2 work differently, all he did was change it exactly to how 2k1 worked, except now he made it so you can gain exp in dungeons without even losing exp when you get killed. In the long run you are better off only getting half experience for killing dungeons monsters and never dieng, then you are getting full exp but losing exp when you die. im sorry but thats just not how things work in real life and is not even close. yes it is a game and not real life, but the point of a roleplaying game is to make believe you are REALLY a fantasy character, but a character that dies and respawns at full strenght thats not fun thats not what rping is about. |
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They're out to get me...
you cant touch me...
im frickin innocent...
ok fine i blasted that guy with a shotgun
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