Thread: playerleaves?
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  #15  
Old 10-17-2002, 03:30 PM
HoudiniMan HoudiniMan is offline
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Quote:
Originally posted by emortylone
playerleaves is JUST like playerenters except the opposite x.X
NPC Code:

if (playerleaves && isjailed)
{ setlevel2 level,x,y;
setplayerprop #c,No Escaping!;
}


It's not really particuarly hard...
---Shifter
tried that, may have put it in the wrong place, just in an npc in the level correct? that's what i did anyways x.X
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