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Easy walker
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10-17-2002, 07:47 AM
prozac424242
Registered User
Join Date: May 2001
Location: Gone crazy: back soon
Posts: 356
cool!
Nice work!
More effiient: instead of checkign x any y to get there
do a getangle and take the shortest route to the end point
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Thanks for developing and improving playerworlds and such
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