Quote:
Originally posted by amonrabr
if (actionserverwarp){
with(getplayer(#p(0))){setlevel2 #p(1),strtofloat(#p(2)),strtofloat(#p(3))}
}
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You don't need to use getplayer because NPC Server already knows you're editing the client by using setlevel2. If the client executes the script, it will know that that is the account it's supposed to warp.