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Old 10-15-2002, 05:11 AM
Scalper Scalper is offline
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Basically SL will be the "on the fly" playerworld. The plot so far is that a huge kingdom in this world was run by a tyrant and the people , in an attempt to stop him tried to revolt but where easily put down. So to get away the revolters slipped away into boats and found an uninhabited land.

By the time you, the player arrives many houses and shops are just getting finished being set up. So as you play SL, you slowly see the towns being completed, to give the affect that the world is actually moving along and developing. Our quests won't be a list of preset things you do, we will have new quests every week (or maybe day, if we have the manpower) to do once the current quest(s) are completed. We'll have many unique items you can only get this way, so everyone could have entirely different weapons/items. Thus we , once completed, will be a persistant world where there will be constantly new towns, quests, etc. Current houses will "burn down" and new ones built in their places.

So far things are moving along pretty good, we've got the first land mass done and the rest of the map is doing well. We plan on using all original monsters/bosses, and of course you can expect the same quality level that we've always worked to keeping.

Our only real problem is the staff situation which was pointed out in this thread. But now we've got a pretty good base of SL veterans on the team and things are looking great. You can actually get on SL right now and see the destruction of our current levels as we slowly get ready for the new overworld. Basically this world is ending and once destoryed the new overworld starts in another time period, in the beginning, before the end, and before the current SL time period.
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