
09-17-2002, 06:26 AM
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Registered User
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Join Date: Sep 2002
Posts: 241
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shifter, the gravestones were just putnpc2 and the rest was joined into the mudlibs (dont know how, all I know is that they were putnpc2, then somehow the mudlib coding controlled it) and it did crash it, angel told me the seconds on the CPU Usage thing on 2k2 for gravestones was around 12 |
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GONE, BAI
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