Thread: Pause>.
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Old 09-13-2002, 12:48 AM
emortylone emortylone is offline
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If (playerpaused) CHECKS to see if the player is paused. I myself was experimenting w/ some sort of way to replace the default pause. How would you emulate it? You can make the x and y reset while paused every 0.1 so it doesn’t appear to be paused, and you can have it set the player’s hearts to the same, BUT what if the player is attacked, it’ll reset the hearts, but if their hearts are 0.5 then they get hit, it’ll just kill them instead. And if you set it to variables then they can just reconnect and have full health and/or ap and what not… so it can be abused… any suggestions? I don’t want to use strings for a few reasons:
1) They create more lag and get annoying with excessive usage, especially when using RC to scroll through them
2) You cannot call them and set them quickly because it doesn’t immediately set them… any ideas?
Plus, I want the end, how can you close Graal automatically, he he. Can you make it emulate Ctrl+Q being pressed? Then it would say “Are you sure you want to quit Graal?”.
---Shifter
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