he he. I was more thinking of like a 'mock-npc server' so it would be able to actually use the commands properly. Like a toggle switch NPC-Server/Non-NPC-Server to make it so we could test. And if not that, then the serverside functions NEED to be in there. You could make it so that if a //#CLIENTSIDE exists then it needs to read certain commands and say like ERROR: Command needs to be Clientsided!
---Shifter
p.s. Knuckles, in response to your edited post: EXACTLY what I"m talking about

:P
---Shifter