View Single Post
  #6  
Old 08-18-2002, 01:11 AM
ChocoboGrn ChocoboGrn is offline
Registered User
Join Date: Jul 2002
Posts: 146
ChocoboGrn is on a distinguished road
Re: Disconnection Time

The way they have it now is the best. In fact, I think it should be extended.

Most Online RPG's like Ultima Online had a period where, after you disconnected, you would be vulnerable for 5 minutes. During this time, you would fight back if attacked, but you wouldn't move. Main reason for this is because if someone started a fight with a monster or a person and began to lose, they can't just log off to escape. Just log off in a safe spot and you should have no problems. Besides, we can't have people logging off in a dungeon and expect to be perfectly safe.
Reply With Quote