Quote:
Originally posted by Kaimetsu
Indeed. Aren't you even using disabledefmovement, Yoshi?
|
Heh, no

I don't need or want to do that. While yes, I do have custom player graphics and animation, I don't see or feel the need to create custom player movement controls. I already have a basic replacement for Graal's default message windows. I suppose any that are in areas where I will allow weapons to be used won't lock the player until the message is finished.
It shouldn't be too hard to spot...right there in the bottom-right corner
