
08-07-2002, 07:36 PM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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Okay, you basically want to use a different type of tileset then the default. Here is all you have to do:
addtiledef image,levelstart,type;
replace image with the tileset name, replace levelstart with the name of your level, and replace type with 1 instead of 0.
so something like
addtiledef picso.png,testing,1;
edit: Yes, thak was right (I missed his post) You just replace 0 with 1 to get the nw tileset type. However, I wish Stefan would add a way to define what tiles do what. Of course it would have to be like a serverside option because otherwise people could just edit the tileset offline and walk through walls online. |
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