Quote:
Originally posted by unixmad
I completly disagree with that, it's 2 easy to just disconnect when you have problems, for exemple you start fighting with someone then when you are like dead you just disconnect and wait the other guy to give up !
There is a way to leave in real time, it's bed, then go back to a house or inn a disconnect you will have no risks.
Unix.
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Well this is just another thing that would be helpful to know before people start playing. That is why I suggested making like a rulebook/guide. But you don't think losing so much experience when you die is a bad thing? I know there needs to be penalties for being killed but it's a little extreme to lose so much experience.
By the way, sorry for sounding like a big jerk, but it just really sucked to lose all that experience because of something that was happening that I was unaware about. It's like being robbed in a way.