Since it seems many of you want to make a playerworld that would be fun. Here's my advice.
Generate a 10x10 world. That should be about 100 outside levels.
Make a pure adventure world that is somewhat similar to many of our favorite Adventure/RPG's. I'm sure you know which ones.
Use the ideas from those games to sort of structure yourself.
I remember a game where when you entered a quest it would say level 1 when entering.
It would be quite interesting if there was different level quests.
For the first quest you obtain a bomb and a heart at the end when you defeat the villain. Then for the second quest make it where you have to use that bomb to do several sections of it and then obtain another NPC that you must use for level 3.
And so on and so on. There's several other ways as well you guys can possibly make a seriously fun adventure playerworld. It all depends if you can get everything structured and dedicated people to do it. The scripters would be the most important part.
I don't think you would need great Level Makers either, just ones that don't overlap things like crazy. Plain simple levels would be fine.
The chances of someone actually doing something like this I guess won't be possible. Someone will generate a 500 level overworld thinking they can fill it all up. :/
