Quote:
Originally posted by Aknts
The inventory system I am making is innovative. It isn't a "blatant SoM copy" The system is different, and I wish you wouldn't comment on things when all you have seen is screenshots. Same with saying I have nothing innovative on Oasis. You know this.. how?
Plus, I will have ideas like that in Oasis. I have it all planned. So don't go jumping on my back like I'm contradicting myself. (it seems you love trying to find an open wound you can attack)
By the way, if I could, I would have made something different than Oasis, like not medieval at all and not a classic like rpg. But I'm kind of too far into development and stuff to turn around and change the entire concept. However, I have ways of working around that.
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An open wound..right. Anyways, that system may be different but you got the basic premise from Secret of Mana, did you not? The menus are all aligned in the shape of a pentagon and it spins around. How much more innovative can you get? I'd really like to see how, just curious. I'm not trying to "attack" you Konidias, it's a simple question, I can tell a lot from screenshots.