
07-13-2002, 09:08 AM
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Registered User
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Join Date: Apr 2002
Location: Beyond The Fiery Gates of Hell
Posts: 190
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Re: The Vermain Review: Exodus.
Quote:
Originally posted by freddyfox
Levels - 4
Mostly every single level is covered in long grass, flower, stone, and mushroom tiles. And not the nice, dispersed, handmade stuff. There are big clumps of grass and mushrooms everywhere, and then just green grass inbetween that looks like it was made as a big clump and then right clicked into every level. Some of the levels hadn't even been tiled. There were several tile errors. There are 341 levels, but most of them are just "new#.nw" levels or test levels. Some of the levels were obscenely plain, most notably one that was lined with straight mine times and a desk with some guy standing there.
Graphics - 5
There's a tileset with a few altered tiles, and a couple vines and what I think are mudholes, but that's about it. Nothing really special or original.
NPC's - 5
There were few actual NPC's here, but most of them were just plain NPC's, such as an NPC that catches bushes and throws them into nothingness, then displays the number of bushes you brought him. There's also a "Sniper Rifle" which brings me to the question of what time period this is. The system is nice, but again, nothing special.
Quests - 0
I found several quest spots that had "This quest is being worked on playerworld team, please check back later" which leads me to believe this was attempting to get up as a private server.
Final Score: 4/10
Exodus's Status: Fail.
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OMFG lol |
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