Quote:
Originally posted by G_yoshi
Not to be annoying or anything, but playerworlds these days seem to be...too square I already understand that definite overworld shape is restricted pretty much to a rectangle, but why not make it a little more lengthy? Not saying that a perfect 256x256 level overworld is bad, just kinda consistent with most other playerworlds I've seen Heck, even Graal2001 is pretty much a perfect square :x
|
Ohhh, no way! Critisizm is always welcomed in my threads. I tried that, and for some reason I thought it looked weird. Guess I should of kept it after all. Maybe when the team starts working on the Planes, or Underworld we can try some new map shapes.