Quote:
Originally posted by konidias
What kind of math are YOU doing? If the ratio of player to door is the same for both, how do you end up with different percentages? They are both the same amount of pixels taller than the door. The Graal door is exactly 12 pixels less than the graal player, the oasis door is exactyl 12 pixels less than the oasis player.
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The ratio is different, as they are both different sizes. They are the same amount of pixels taller, but the graal character and Oasis character sizes are different. You can't just include the amoutn of pixels over the door, but the amount of pixels under the top of each door, too.
Oasis door/character = 48/60
Graal door/character = 32/44
48 / 60 = .8
32 / 44 = .73
=O