
07-04-2002, 07:26 AM
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Registered User
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Join Date: May 2002
Posts: 6
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RPG System
I'm trying to figure out a way to script an RPG system within an NPC server.
I figure that the various attributes such as hit points, magic points, strength, etc will all be maintained under flags (strings) within the client side of the server.
strtofloat and triggeraction may be used as well for when a player gets hit by another and the calculations (playergettinghitHP = playergettinghitHP - playerattackingstrength) etc.
I have no clue where to begin with this though. Could anybody point me in the right direction?
Thanks. |
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