Quote:
Originally posted by Stefan
We have the same problem on graal2002, i might add something to the graal.exe for better wall detection (based on rectangles instead of pixels like the current way works; pixels are good for wall detection on complicated objects but rectangles are easier to handle)
|
Ugh, no, I'm refering to the bug where someone can hit a bomy against a wall and continually slash them until they die. With the old system you couldn't do that, because bomys didn't take damage while they were in the hurt gani.