1.) I don't normaly give opinions, but in this case, the submitter specificaily asked for input on what exacialy I personaly liked, and disliked.
2.) Don't assume I'm beeing too harsh, I was actualy nice about what I said. On currency? They created a currency system using a system NPC. The green rupee that is dropped from the "boss" in their quest was not part of their new currency system. In fact, they didn't even bother scripting a boss, they used a pre-defined badie, changed the look, and set it to drop a rupee when killed.
As far as the look? Level quality? I'm one of the few people who actualy likes the classic level style and minimal tiling, again your making assumptions, picture a blank level, add a pre-defined house (un-modified) some fencing, trees, (badly placed) and 5,000,000,000 bushes, roots, and other things in your way to move arround. With levels like this, I don't even think he could get accepted as a LAT on a desperate Playerworld.
I stick to my review. The "comments" about my opinion, were asked for.
"kthxbai!"
Urizen
