
06-25-2002, 11:34 AM
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Registered User
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Join Date: Sep 2001
Location: AC0265, Zaroke
Posts: 122
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Well, you'd have to disable everything about a player, hiding them and disabling their "existance" on the game plane, then you'd have to place a canbethrown NPC that looked like the orig. player @ the player's old x/y. You'd then have to get the player to pick up the new NPC, while letting the "picked-up" player's screen follow that player. Then, as soon as the player threw the other "player", the player would have to re-exist, and the player's NPC copy would transfer it's new x/y/lv/dir to the player, then destroy. The player would have to be temporarily hovered above his shadow and moved, and then placed at an appropriate throwing distance.
I think that is all possible, but I don't know. |
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Solemn Destiny - Owner
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