Quote:
Originally posted by WHIPENIE4
Should make your shadow the actual player.
O_o
Here's a rough de-colourized thing of it =p
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If the Graal engine had effects for that, I would. But otherwise it would look ugly as crap. Because for one, we have no transparency, so it would be a solid black shadow, that takes up a lot more space. Also, the shadow would be silly unless I made a shadow for every hair style, hat style, weapons being carried, etc.
Like if the player has big hair and is holding an axe, all you would see is that blurb of the player? That wouldn't look right when the player and weapon would cast shadows also.. Too much work to make graphics for all of that and script it by hand. If there was a shadow effect built into Graal, I would be using that.