
06-14-2002, 02:42 AM
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Darth Cucumber
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Join Date: Mar 2001
Location: At School
Posts: 2,874
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The whole point is getting data from one client to another. It first gotes through the server (hence, i used server strings) then it is read by the other client. What is ther to get? Everyone in their system NPC has a code to read their server string and do what it says..
when it reads the server string it will do commands like
setmp strtofloat(#t(1));
setplayerprop #C0,#t(1);
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__________________
subliminal message: 1+1=3
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