Quote:
Originally posted by mikepg
BS!
If the server cpu is lagged/slow (which more than likely is, because it has X many players on at one time sending and recieving constantly, having to cache and catch up), and/or the client cpu slow, then anything will lag.
I dont care what your processing power is, you are always going to lag some what, that's just the way windows is.
Graal isnt coded like crap either. Graal has to run off it's original language (delphi), and Gscripts....which has to be converted back into an object in the executable. I dont think WC3 has it's own language it has to support, an editor (built in), multiple levels at once, a debug window that reads and processes all the scripts, and a million other things that graal has.
Graal may lag a lil'bit, but for what it does, it's awsome IMO.
Argue that.
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I wasn't talking about lag
I was talking about Graal working slow, it's the same if there are 10 players or 100 players
working slow is not LAG!