
06-08-2002, 07:02 AM
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Registered User
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Join Date: Jun 2001
Location: England U.K
Posts: 940
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Re: for jailing players
Quote:
Originally posted by mikepg
put this in a system weapon that is added when a player enters onlinestartlocal.graal or your main starting level:
NPC Code:
// Server Side Section of -system
if (actionserverside) {
if (strequals(#p(0),jailplayer)) {
with (getplayer(#p(1))) setlevel2 30,30,jail.graal;
}
}
NPC Code:
//#CLIENTSIDE
for (this.i=0; this.i<=sarraylen(serverr.jailedplayers); this.i++ {
if (strequals(#a,#I(serverr.jailedplayers,this.i)) {
triggeraction 0,0,serverside,-system,jailplayer,#a;
}
}
Then, when you want a player to be jailed,
edit the serverr.jailedplayers string via Server Flags (RC/NC), or use a NPC to do it.
Problem Solved.
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sure problem sovled, unless you dont have npc server num nuts! |
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