Quote:
Originally posted by Dustey4Ever
umm correct me if im wrong Kai but maybe a timevar and a position checker that checks to see if the position has moved like
NPC Code:
if (!playerx==playeroldx || !playery==playeroldy) {
this.idletime=0;
}
or somethin like that for the set back part??
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Thanx but Kai its not who ever you talking about lol but thanx