Thread: destroy;
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Old 03-14-2002, 07:27 AM
happyme happyme is offline
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destroy;

NPC Code:

if (created||playerenters) {
timereverywhere;
timeout=.05;
}
if (playertouchsme&&strequals(playing,#s(etegg))) {
say2 You found it!;
setstring server.eteggwinner,#a;
setlevel2 eteggprize.nw,30,30;
destroy;
}

if (timeout) {
timereverywhere;
timeout=.05;
if (strequals(ended,#s(server.etegg)))
destroy;
}


anyone know why destroy dont work...
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